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EA Playground was the first Wii title that I worked on at EA. It was a collection of playground inspired mini games ranging from flying Paper Airplanes, driving RC Cars, a round of Dodgeball, or player Tetherball in the playground. The main goal was that you competed in these mini games to collected stickers to fill out your sticker book. I worked as part of the team designing and implementing the fun UI that we came up with for this title.
Joshua Trusz
Matt Penner
Tony Lee
Chad Chambers
As with the majority of Wii titles at the time, we opted the style to be very bright, colorful and friendly. Geared towards a more younger audience that was very easy to just pick up and play.










